xsmaddqp
VSX Scalar Multiply-Add Quad-Precision
Performs a quad-precision floating-point multiply-add operation with rounding to even.
Details
This instruction multiplies two quad-precision floating-point numbers and adds the third number, rounding the result according to the specified mode.
Pseudocode Operation
if MSR.VSX=0 then VSX_Unavailable()
reset_xflags()
src1 ← bfp_CONVERT_FROM_BFP128(VSR[VRA+32])
src2 ← bfp_CONVERT_FROM_BFP128(VSR[VRT+32])
src3 ← bfp_CONVERT_FROM_BFP128(VSR[VRB+32])
v ← bfp_MULTIPLY_ADD(src1, src3, src2)
rnd ← bfp_ROUND_TO_BFP128(RO, FPSCR.RN, v)
result ← bfp128_CONVERT_FROM_BFP(rnd)
if vxsnan_flag=1 then SetFX(FPSCR.VXSNAN)
if vximz_flag=1 then SetFX(FPSCR.VXIMZ)
if vxisi_flag=1 then SetFX(FPSCR.VXISI)
if ox_flag=1 then SetFX(FPSCR.OX)
if ux_flag=1 then SetFX(FPSCR.UX)
if xx_flag=1 then SetFX(FPSCR.XX)
vx_flag ← vxsnan_flag | vximz_flag | vxisi_flag
ex_flag ← FPSCR.VE & vx_flag
if ex_flag=0 then do
VSR[VRT+32] ← result
FPSCR.FPRF ← fprf_CLASS_BFP128(result)
end
FPSCR.FR ← (vx_flag=0) & inc_flag
FPSCR.FI ← (vx_flag=0) & xx_flag
Programming Note
This instruction is used for performing a multiply-add operation on quad-precision floating-point numbers. Ensure that the VSX (Vector Scalar Extensions) are enabled in the MSR register to avoid exceptions. Be aware of rounding modes specified by FPSCR.RN and handle potential exceptions like VXSNAN, VXIMZ, Vxisi, OX, UX, and XX appropriately. The result is stored back into the destination register if no exceptions occur.
Example
Encoding
Operands
-
VRT
Target Vector Register -
VRA
Source Vector Register -
VRB
Source Vector Register