uaddv

SVE Unsigned Integer Add Reduction

UADDV <Vd>, <Pg>, <Zn>.<T>

Sums all active unsigned elements into a scalar result.

Pseudocode Operation

result ← 0
for i = 0 to VL/element_size-1:
  if Pg[i] then
    result ← result + Zn[i]
Vd ← result

Example

UADDV v0.4s, p0/m, z1.s.T

Encoding

Binary Layout
00000100
31:24
size
23:22
0000
21:18
0
17
1
16
001
15:13
Pg
12:10
Zn
9:5
Vd
4:0
 
Format SVE Reduction
Opcode 0x04012000
Extension SVE

Operands

  • Vd
    Dest Scalar
  • Pg
    Mask
  • Zn
    Vector

Related

More in SVE

Reference

Instruction Forms

Encoding Instruction ISA Bit pattern
0x04012000 UADDV <Dd>, <Pg>, <Zn>.<T> A64 00000100 | size | 0000 | 0 | 1 | 001 | Pg | Zn | Vd

Description

Unsigned add horizontally across all lanes of a vector, and place the result in the SIMD&FP scalar destination register. Narrow elements are first zero-extended to 64 bits. Inactive elements in the source vector are treated as zero.

Operation

CheckSVEEnabled();
constant integer VL = CurrentVL;
constant integer PL = VL DIV 8;
constant integer elements = VL DIV esize;
bits(PL) mask = P[g, PL];
bits(VL) operand = if AnyActiveElement(mask, esize) then Z[n, VL] else Zeros(VL);
integer sum = 0;

for e = 0 to elements-1
    if ActivePredicateElement(mask, e, esize) then
        integer element = UInt(Elem[operand, e, esize]);
        sum = sum + element;

V[d, 64] = sum<63:0>;