dcps2
Debug Change PE State to EL2 (A32)
DCPS2
Switches execution to EL2 (Debug).
Details
Changes PE execution state to EL2 for debugging purposes. This is an A32-only instruction that immediately changes exception level and may update execution state; it does not return (implicit branch to debug handler). Condition flags are not affected by the instruction itself but are context-switched at the target exception level.
Pseudocode Operation
DebugChangeEL(EL2); // Changes exception level and branches to debug handler
Example
DCPS2
Encoding
Binary Layout
111101111000
1111
1000
0000000000
10
Operands
Reference (Arm AArch32 ISA)
Instruction Forms
| Encoding | Instruction | ISA | Bit pattern | ||
|---|---|---|---|---|---|
| 0xF78F8002 | DCPS2 | T32 | 111101111000 | 1111 | 1000 | 0000000000 | 10 |
Description
Debug Change PE State to EL2 allows the debugger to move the PE into EL2 from a lower Exception level.
DCPS2 is undefined if any of:
When the PE executes DCPS2:
For more information on the operation of the DCPS<n> instructions, see DCPS.
Operation
if !Halted() || !EL2Enabled() then UNDEFINED;
if ELUsingAArch32(EL2) then
AArch32.WriteMode(M32_Hyp);
PSTATE.E = HSCTLR.EE;
ELR_hyp = bits(32) UNKNOWN;
HSR = bits(32) UNKNOWN;
SPSR_hyp = bits(32) UNKNOWN;
DLR = bits(32) UNKNOWN;
DSPSR = bits(32) UNKNOWN;
else // Targeting EL2 using AArch64
AArch64.MaybeZeroRegisterUppers();
MaybeZeroSVEUppers(EL2);
PSTATE.nRW = '0';
PSTATE.SP = '1';
PSTATE.EL = EL2;
if HavePANExt() && SCTLR_EL2.SPAN == '0' && HCR_EL2.E2H == '1' && HCR_EL2.TGE == '1' then
PSTATE.PAN = '1';
if HaveUAOExt() then PSTATE.UAO = '0';
ELR_EL2 = bits(64) UNKNOWN;
ESR_EL2 = bits(64) UNKNOWN;
SPSR_EL2 = bits(64) UNKNOWN;
DLR_EL0 = bits(64) UNKNOWN;
DSPSR_EL0 = bits(64) UNKNOWN;
// SCTLR_EL2.IESB might be ignored in Debug state.
if (HaveIESB() && SCTLR_EL2.IESB == '1' &&
!ConstrainUnpredictableBool(Unpredictable_IESBinDebug)) then
SynchronizeErrors();
UpdateEDSCRFields(); // Update EDSCR PE state flags