fnmla
FNMLA <Zda>.<T>, <Pg>/M, <Zn>.<T>, <Zm>.<T>
Floating-point Negated Multiply-Add.
Pseudocode Operation
No pseudocode available.
Encoding
Binary Layout
01100101
31:24
size
23:22
1
21
Zm
20:16
0
15
1
14
0
13
Pg
12:10
Zn
9:5
Zda
4:0
Related
More in SVE
Reference
View in Arm A64 ISA Reference ↗
Arm A64 ISA
Instruction Forms
| Encoding | Instruction | ISA | Bit pattern | ||
|---|---|---|---|---|---|
| 0x65204000 | FNMLA <Zda>.<T>, <Pg>/M, <Zn>.<T>, <Zm>.<T> | A64 | 01100101 | size | 1 | Zm | 0 | 1 | 0 | Pg | Zn | Zda |
Description
Multiply the corresponding active floating-point elements of the first and second source vectors and add to elements of the third source (addend) vector without intermediate rounding. Destructively place the negated results in the destination and third source (addend) vector. Inactive elements in the destination vector register remain unmodified.
Operation
CheckSVEEnabled();
constant integer VL = CurrentVL;
constant integer PL = VL DIV 8;
constant integer elements = VL DIV esize;
bits(PL) mask = P[g, PL];
bits(VL) operand1 = if AnyActiveElement(mask, esize) then Z[n, VL] else Zeros(VL);
bits(VL) operand2 = if AnyActiveElement(mask, esize) then Z[m, VL] else Zeros(VL);
bits(VL) operand3 = Z[da, VL];
bits(VL) result;
for e = 0 to elements-1
if ActivePredicateElement(mask, e, esize) then
bits(esize) element1 = Elem[operand1, e, esize];
bits(esize) element2 = Elem[operand2, e, esize];
bits(esize) element3 = Elem[operand3, e, esize];
if op1_neg then element1 = FPNeg(element1, FPCR);
if op3_neg then element3 = FPNeg(element3, FPCR);
Elem[result, e, esize] = FPMulAdd(element3, element1, element2, FPCR);
else
Elem[result, e, esize] = Elem[operand3, e, esize];
Z[da, VL] = result;