ld GPU Virtual ISA NVIDIA
Load Memory
ld.space.type d, [a];
Load a value from the specified state space into a register.
Encoding
PTX is a virtual instruction set. It has no single, stable native
binary encoding — the compiler lowers this instruction to different native machine
code depending on the selected NVIDIA target architecture (compute capability).
This page intentionally shows no bit-diagram; see the target/version requirements
below for what governs how this instruction compiles.
Syntax Forms
One mnemonic covers many type / state-space / scope / modifier combinations — each row below is an independently valid form.
| Syntax | Data Types | State Space(s) | Modifiers | Min. Target | Description |
|---|---|---|---|---|---|
| ld.space.type d, [a]; | b8, b16, b32, b64, s8, s16, s32, s64, u8, u16, u32, u64, f16, f32, f64 | global, local, shared, param, const | sm_10 | Load from an explicit state space. | |
| ld.global.nc.type d, [a]; | global | nc | sm_35 | Load through the read-only (non-coherent) data cache. |
Operands
-
d
Destination register -
a
Source address
At a Glance
Related AMDGPU Concepts
Global-Memory Load ↗
equivalent with restrictions
global_load_dword
(AMDGPU)
flat_load_dword
(AMDGPU)
buffer_load_dword
(AMDGPU)
Reference
NVIDIA PTX ISA
Semantics
d = *a, from the given state space.
Sources
- Parallel Thread Execution ISA ↗ — NVIDIA Corporation, Chapter 9 — Instruction Set