isspacep GPU Virtual ISA NVIDIA
isspacep Data Movement and Conversion Instructions
isspacep.space p, a; // result is .pred
Write predicate register p with 1 if generic address a falls within the specified state space window and with 0 otherwise.
Encoding
PTX is a virtual instruction set. It has no single, stable native
binary encoding - the compiler lowers this instruction to different native machine
code depending on the selected NVIDIA target architecture (compute capability).
This page intentionally shows no bit-diagram; see the target/version requirements
below for what governs how this instruction compiles.
Syntax Forms
One mnemonic covers many type / state-space / scope / modifier combinations - each row below is an independently valid form.
| Syntax | Data Types | State Space(s) | Modifiers | Min. Target | Description |
|---|---|---|---|---|---|
| isspacep.space p, a; // result is .pred | sm_20 | Write predicate register p with 1 if generic address a falls within the specified state space window and with 0 otherwise. (see the official PTX ISA docs for the full description) |
Operands
At a Glance
Related
Reference
NVIDIA PTX ISA
Description
Write predicate register p with 1 if generic address a falls within the specified state
space window and with 0 otherwise. Destination p has type.pred; the source address
operand must be of type.u32 or.u64.
isspacep.param{::entry} returns 1 if the generic address falls within the window of Kernel Function Parameters, otherwise returns 0. If.param is specified without any sub-qualifiers then it defaults to.param::entry.
isspacep.global returns 1 for Kernel Function Parameters as.param window is contained within the.global window.
If no sub-qualifier is specified with.shared state space, then::cta is assumed by default.
Note ispacep. (see the official PTX ISA docs for the full description)
Examples
isspacep.const iscnst, cptr;
isspacep.global isglbl, gptr;
isspacep.local islcl, lptr;
isspacep.shared isshrd, sptr;
isspacep.param::entry isparam, pptr;
isspacep.shared::cta isshrdcta, sptr;
// (truncated - see the official PTX ISA docs for the full example)Reproduced from NVIDIA's official PTX ISA documentation for technical accuracy.
Sources
-
Parallel Thread Execution ISA ↗
- NVIDIA Corporation, Chapter 9 - Instruction Set
Deep-linked directly to this instruction's section.