ldu GPU Virtual ISA NVIDIA
ldu Data Movement and Conversion Instructions
ldu{.ss}.type d, [a]; // load from address
Load read-only data into register variable d from the location specified by the source address operand a in the global state space, where the address is guaranteed to be the same across all threads in the warp.
Encoding
PTX is a virtual instruction set. It has no single, stable native
binary encoding - the compiler lowers this instruction to different native machine
code depending on the selected NVIDIA target architecture (compute capability).
This page intentionally shows no bit-diagram; see the target/version requirements
below for what governs how this instruction compiles.
Syntax Forms
One mnemonic covers many type / state-space / scope / modifier combinations - each row below is an independently valid form.
| Syntax | Data Types | State Space(s) | Modifiers | Min. Target | Description |
|---|---|---|---|---|---|
| ldu{.ss}.type d, [a]; // load from address | sm_13 | Load read-only data into register variable d from the location specified by the source address operand a in the global state space, where the address is guaranteed to be the same across all threads in… (see the official PTX ISA docs for the full description) |
Operands
At a Glance
Related AMDGPU Concepts
Related
Reference
NVIDIA PTX ISA
Description
Load read-only data into register variable d from the location specified by the source address
operand a in the global state space, where the address is guaranteed to be the same across all
threads in the warp. If no state space is given, perform the load using Generic Addressing.
Supported addressing modes for operand a and alignment requirements are described in Addresses as Operands.
Semantics
d = a; // named variable a
d = *(&a+immOff) // variable-plus-offset
d = *a; // register
d = *(a+immOff); // register-plus-offset
d = *(immAddr); // immediate address
Examples
ldu.global.f32 d,[a];
ldu.global.b32 d,[p+4];
ldu.global.v4.f32 Q,[p];
ldu.global.b128 d,[a];Reproduced from NVIDIA's official PTX ISA documentation for technical accuracy.
Sources
-
Parallel Thread Execution ISA ↗
- NVIDIA Corporation, Chapter 9 - Instruction Set
Deep-linked directly to this instruction's section.