applypriority GPU Virtual ISA NVIDIA

applypriority Data Movement and Conversion Instructions

applypriority{.global}.level::eviction_priority [a], size;

The applypriority instruction applies the cache eviction priority specified by the.level::eviction_priority qualifier to the address range [a..a+size)

Encoding

PTX is a virtual instruction set. It has no single, stable native binary encoding - the compiler lowers this instruction to different native machine code depending on the selected NVIDIA target architecture (compute capability). This page intentionally shows no bit-diagram; see the target/version requirements below for what governs how this instruction compiles.
PTX ISA Version Introduced PTX ISA 7.4
Minimum Target sm_80

Syntax Forms

One mnemonic covers many type / state-space / scope / modifier combinations - each row below is an independently valid form.

Syntax Data Types State Space(s) Modifiers Min. Target Description
applypriority{.global}.level::eviction_priority [a], size; sm_80 The applypriority instruction applies the cache eviction priority specified by the.level::eviction_priority qualifier to the address range [a..a+size) in the specified cache level. (see the official PTX ISA docs for the full description)

Operands

At a Glance

Data Types -

Reference

NVIDIA PTX ISA

Description

The applypriority instruction applies the cache eviction priority specified by the.level::eviction_priority qualifier to the address range [a..a+size) in the specified cache level. If no state space is specified then Generic Addressing is used. If the specified address does not fall within the address window of.global state space then the behavior is undefined. The operand size is an integer constant that specifies the amount of data, in bytes, in the specified cache level on which the priority is to be applied. The only supported value for the size operand is 128. Supported addressing modes for operand a are described in Addresses as Operands. a must be aligned to 128 bytes.

Examples

applypriority.global.L2::evict_normal [ptr], 128;

Reproduced from NVIDIA's official PTX ISA documentation for technical accuracy.

Sources