v_lshl_add_u32 GPU Native ISA AMD Vector
V LSHL ADD U32 Vector Arithmetic
v_lshl_add_u32
Given a shift count in the second input, calculate the logical shift left of the first input, then add the third input to the intermediate result…
Encoding
Verified bit-level encoding data is not yet available for this instruction.
The instruction-format classification below (VOP3)
is well-documented and stable; exact per-target opcode/field bit positions have not
yet been imported from a verified source.
Operands
Operand details have not yet been curated for this instruction.
GFX Target Compatibility
| Target | Support |
|---|---|
| gfx1100 | ✅ Supported |
Related
More in Vector Arithmetic
Reference
AMDGPU / GFX ISA
Description
Given a shift count in the second input, calculate the logical shift left of the first input, then add the third input to the intermediate result, then store the final result into a vector register.
Semantics
D0.u32 = (S0.u32 << S1.u32[4 : 0].u32) + S2.u32
Example
v_lshl_add_u32 v5, v1, v2, s3A real instruction accepted by the LLVM assembler, taken verbatim from LLVM's own AMDGPU MC test suite (gfx11). Not from an AMD document, and not authored here.
Sources
- User Guide for AMDGPU Backend ↗ - LLVM Project
-
"AMD Instinct MI300" Instruction Set Architecture: Reference Guide ↗
- Advanced Micro Devices, Inc.
Reference Guide, page 356. - LLVM MC assembler tests for AMDGPU (gfx11) ↗ - LLVM Project