v_rndne_f16 GPU Native ISA AMD Vector

V RNDNE F16 Vector Arithmetic

v_rndne_f16

Round the half-precision float input to the nearest even integer and store the result in floating point format into a vector register.

Encoding

Verified bit-level encoding data is not yet available for this instruction. The instruction-format classification below (VOP1) is well-documented and stable; exact per-target opcode/field bit positions have not yet been imported from a verified source.
Format VOP1
Execution Unit

Operands

Operand details have not yet been curated for this instruction.

GFX Target Compatibility

TargetSupport
gfx1100✅ Supported

Related

More in Vector Arithmetic

Reference

AMDGPU / GFX ISA

Semantics

D0.f16 = floor(S0.f16 + 16'0.5); if (isEven(64'F(floor(S0.f16))) && (fract(S0.f16) == 16'0.5)) then D0.f16 -= 16'1.0 endif

Example

v_rndne_f16 v5.l, s1

A real instruction accepted by the LLVM assembler, taken verbatim from LLVM's own AMDGPU MC test suite (gfx11). Not from an AMD document, and not authored here.

Sources