activemask GPU Virtual ISA NVIDIA
Active Mask Warp-Level
activemask.b32 d;
Query the bitmask of currently active (converged) lanes in the executing warp.
Encoding
PTX is a virtual instruction set. It has no single, stable native
binary encoding — the compiler lowers this instruction to different native machine
code depending on the selected NVIDIA target architecture (compute capability).
This page intentionally shows no bit-diagram; see the target/version requirements
below for what governs how this instruction compiles.
Syntax Forms
One mnemonic covers many type / state-space / scope / modifier combinations — each row below is an independently valid form.
| Syntax | Data Types | State Space(s) | Modifiers | Min. Target | Description |
|---|---|---|---|---|---|
| activemask.b32 d; | sm_30 | Reads the current active-lane mask with no side effects and no synchronization. |
Operands
-
d
Destination register receiving the active-lane bitmask
At a Glance
Reference
NVIDIA PTX ISA
Semantics
d = bitmask of lanes currently active/converged at this point in the warp.
Sources
- Parallel Thread Execution ISA ↗ — NVIDIA Corporation, Chapter 9 — Instruction Set