v_mad_u16 GPU Native ISA AMD Vector

V MAD U16 Vector Arithmetic

v_mad_u16

Multiply two unsigned 16-bit integer inputs, add an unsigned 16-bit integer value from a third input, and store the result into a vector register.

Encoding

Verified bit-level encoding data is not yet available for this instruction. The instruction-format classification below (VOP3) is well-documented and stable; exact per-target opcode/field bit positions have not yet been imported from a verified source.
Format VOP3
Execution Unit

Operands

Operand details have not yet been curated for this instruction.

GFX Target Compatibility

TargetSupport
gfx1100✅ Supported

Supports saturation (unsigned 16-bit integer domain). If OPSEL[3] is 0 the result is written to 16 LSBs of destination VGPR and the high 16 bits are preserved. If OPSEL[3] is 1 the result is written to 16 MSBs of destination VGPR and the low 16 bits are preserved.

Related

More in Vector Arithmetic

Reference

AMDGPU / GFX ISA

Semantics

D0.u16 = S0.u16 * S1.u16 + S2.u16

Example

v_mad_u16 v5, v1, v2, s3

A real instruction accepted by the LLVM assembler, taken verbatim from LLVM's own AMDGPU MC test suite (gfx11). Not from an AMD document, and not authored here.

Sources