ds_write2st64_b32 GPU Native ISA AMD Vector

DS WRITE2ST64 B32 LDS / Data Share

ds_write2st64_b32

Store 32 bits of data from one vector input register and then 32 bits of data from a second vector input register into a data share.

Encoding

Verified bit-level encoding data is not yet available for this instruction. The instruction-format classification below (DS) is well-documented and stable; exact per-target opcode/field bit positions have not yet been imported from a verified source.
Format DS
Execution Unit

Operands

Operand details have not yet been curated for this instruction.

GFX Target Compatibility

TargetSupport
gfx1100✅ Supported

Related

More in LDS / Data Share

Reference

AMDGPU / GFX ISA

Description

Store 32 bits of data from one vector input register and then 32 bits of data from a second vector input register into a data share. Treat each offset as an index and multiply by a stride of 64 elements (256 bytes) to generate an offset for each DS address.

Semantics

addr = CalcDsAddr(ADDR.b32, 0x0, 0x0); MEM[addr + OFFSET0.u32 * 256U].b32 = DATA[31 : 0]; addr = CalcDsAddr(ADDR.b32, 0x0, 0x0); MEM[addr + OFFSET1.u32 * 256U].b32 = DATA2[31 : 0]

Example

ds_write2st64_b32 v1, v2, v3

A real instruction accepted by the LLVM assembler, taken verbatim from LLVM's own AMDGPU MC test suite (gfx11). Not from an AMD document, and not authored here.

Sources