image_bvh_dual_intersect_ray GPU Native ISA AMD Vector

IMAGE BVH DUAL INTERSECT RAY Image / Texture Memory

image_bvh_dual_intersect_ray

This instruction supports testing two QBVH nodes against the same ray per lane using both intersection engines.

Encoding

Verified bit-level encoding data is not yet available for this instruction. The instruction-format classification below (MIMG) is well-documented and stable; exact per-target opcode/field bit positions have not yet been imported from a verified source.
Format MIMG
Execution Unit

Operands

Operand details have not yet been curated for this instruction.

GFX Target Compatibility

Per-target GFX compatibility has not yet been verified for this instruction.

Related

More in Image / Texture Memory

Reference

AMDGPU / GFX ISA

Description

This instruction supports testing two QBVH nodes against the same ray per lane using both intersection engines. It is typically used to implement the BVH4x2 traversal algorithm.

Sources