scratch_store_byte_d16_hi GPU Native ISA AMD Vector

SCRATCH STORE BYTE D16 HI Scratch Memory

scratch_store_byte_d16_hi

Store 8 bits of data from the high 16 bits of a 32-bit vector register into the scratch aperture.

Encoding

Verified bit-level encoding data is not yet available for this instruction. The instruction-format classification below (SCRATCH) is well-documented and stable; exact per-target opcode/field bit positions have not yet been imported from a verified source.
Format SCRATCH
Execution Unit

Operands

Operand details have not yet been curated for this instruction.

GFX Target Compatibility

Per-target GFX compatibility has not yet been verified for this instruction.

Related

More in Scratch Memory

Reference

AMDGPU / GFX ISA

Semantics

addr = CalcScratchAddr(ADDR.b32, SADDR.b32, OFFSET.b32); MEM[addr].b8 = VDATA[23 : 16]

Sources