scratch_store_block GPU Native ISA AMD Vector
Scratch Memory
Store a block of data to the scratch aperture.
Encoding
The ENC_VSCRATCH layout from AMD's machine-readable ISA specification (AMD CDNA 5). Opcode 84 in OP rebuilds 0x0000000000000000ED150000, an identifier AMD lists for this encoding. Bits marked unassigned have no field in the specification. Not the same in every generation: AMD RDNA 4 (field layout).
Operands
-
VADDR
Read. Operand must be a vector GPR. Uses an 8-bit operand field. Data format: Value can be anything. (OPR_VGPR, FMT_ANY) -
VSRC
Read. Operand must be a vector GPR. Uses an 8-bit operand field. Data format: Value can be anything. (OPR_VGPR, FMT_ANY) -
SADDR
Read. Any scalar GPR operand including VCC and NULL. Data format: Value can be anything. (OPR_SREG, FMT_ANY)
In AMD's order, as its machine-readable ISA specification lists them for the ENC_VSCRATCH encoding (AMD CDNA 5).
GFX Target Compatibility
Per-target GFX compatibility has not yet been verified for this instruction.
Related
More in Scratch Memory
Reference
Example
scratch_store_block v1, v[2:33], s3A real instruction accepted by the LLVM assembler, taken verbatim from LLVM's own AMDGPU MC test suite (gfx12_asm_vflat.s). Not from an AMD document, and not authored here.
Sources
- User Guide for AMDGPU Backend ↗ - LLVM Project
- AMD Machine-Readable GPU ISA Specification ↗ - Advanced Micro Devices, Inc.
- LLVM MC assembler tests for AMDGPU ↗ - LLVM Project