image_store_mip_by2 GPU Native ISA AMD Vector
Image / Texture Memory
image_store_mip_by2
Store 2 horizontal elements from a vector register to a user-specified miplevel in an image surface.
Encoding
Verified bit-level encoding data is not yet available for this instruction.
The instruction-format classification below (MIMG)
is well-documented and stable; exact per-target opcode/field bit positions have not
yet been imported from a verified source.
Operands
-
VDATA
Read. Operand must be a vector GPR. Uses an 8-bit operand field. Data format: Value can be anything. (OPR_VGPR, FMT_ANY) -
VADDR
Read. Operand must be a vector GPR. Uses an 8-bit operand field. Data format: Value can be anything. (OPR_VGPR, FMT_ANY) -
SRSRC
Read. N/A Data format: 256-bit image resource constant. (OPR_SREG_NONULL, FMT_IMG)
In AMD's order, as its machine-readable ISA specification lists them for the ENC_MIMG encoding (AMD RDNA 2).
GFX Target Compatibility
Per-target GFX compatibility has not yet been verified for this instruction.
Related
More in Image / Texture Memory
Reference
AMDGPU / GFX ISA
Description
Store 2 horizontal elements from a vector register to a user-specified miplevel in an image surface. The texel data is converted using the format conversion specified by the resource descriptor prior to storage. Illegal for formats with more than 2 components.
Sources
- AMD Machine-Readable GPU ISA Specification ↗ - Advanced Micro Devices, Inc.