shl GPU Virtual ISA NVIDIA
Shift Left Logic and Shift Instructions
shl.type d, a, b;
Shift bits left, filling with zero.
Encoding
PTX is a virtual instruction set. It has no single, stable native
binary encoding - the compiler lowers this instruction to different native machine
code depending on the selected NVIDIA target architecture (compute capability).
This page intentionally shows no bit-diagram; see the target/version requirements
below for what governs how this instruction compiles.
Syntax Forms
One mnemonic covers many type / state-space / scope / modifier combinations - each row below is an independently valid form.
| Syntax | Data Types | State Space(s) | Modifiers | Min. Target | Description |
|---|---|---|---|---|---|
| shl.type d, a, b; | b16, b32, b64 | sm_10 | Logical left shift by an unsigned shift amount b. |
Operands
-
d
Destination register -
a
Value to shift -
b
Shift amount (u32)
Reference
NVIDIA PTX ISA
Description
Shift a left by the amount specified by unsigned 32-bit value in b.
Semantics
d = a << b.
Sources
-
Parallel Thread Execution ISA ↗
- NVIDIA Corporation, Chapter 9 - Instruction Set
Deep-linked directly to this instruction's section.