image_gather4h GPU Native ISA AMD Vector

IMAGE GATHER4H Image / Texture Memory

image_gather4h

Gather 4 single-component texels from a 4x1 row vector on an image surface.

Encoding

Verified bit-level encoding data is not yet available for this instruction. The instruction-format classification below (MIMG) is well-documented and stable; exact per-target opcode/field bit positions have not yet been imported from a verified source.
Format MIMG
Execution Unit

Operands

Operand details have not yet been curated for this instruction.

GFX Target Compatibility

Per-target GFX compatibility has not yet been verified for this instruction.

Related

More in Image / Texture Memory

Reference

AMDGPU / GFX ISA

Description

Gather 4 single-component texels from a 4x1 row vector on an image surface. Store the result into vector registers. The DMASK selects which channel to read from (R, G, B, A) and must only have one bit set to 1.

Example

image_gather4h v[5:8], v[1:2], s[8:15], s[12:15] dmask:0x4 dim:SQ_RSRC_IMG_2D

A real instruction accepted by the LLVM assembler, taken verbatim from LLVM's own AMDGPU MC test suite (gfx11). Not from an AMD document, and not authored here.