mma GPU Virtual ISA NVIDIA
Matrix Multiply-Accumulate (Tensor Core) Matrix Operations
mma.sync.aligned.shape.row.col.dtype.atype.btype.ctype d, a, b, c;
Cooperative, warp-wide matrix-multiply-accumulate executed on tensor-core hardware.
Encoding
PTX is a virtual instruction set. It has no single, stable native
binary encoding — the compiler lowers this instruction to different native machine
code depending on the selected NVIDIA target architecture (compute capability).
This page intentionally shows no bit-diagram; see the target/version requirements
below for what governs how this instruction compiles.
Syntax Forms
One mnemonic covers many type / state-space / scope / modifier combinations — each row below is an independently valid form.
| Syntax | Data Types | State Space(s) | Modifiers | Min. Target | Description |
|---|---|---|---|---|---|
| mma.sync.aligned.shape.row.col.dtype.atype.btype.ctype d, a, b, c; | sm_70 | Synchronizing warp-wide MMA for a fixed tile shape (e.g. m16n8k16); operand fragments are distributed across the warp's lanes per a hardware-defined layout. |
Operands
-
d
Accumulator fragment (destination) -
a
Matrix A fragment -
b
Matrix B fragment -
c
Accumulator fragment (input)
At a Glance
Related AMDGPU Concepts
Reference
NVIDIA PTX ISA
Semantics
D = A * B + C for the fixed tile shape, computed cooperatively across all 32 lanes of the warp.
Sources
- Parallel Thread Execution ISA ↗ — NVIDIA Corporation, Chapter 9 — Instruction Set