v_bcnt_u32_b32 GPU Native ISA AMD Vector
V BCNT U32 B32 Lane Operations
v_bcnt_u32_b32 VDST, S0, S1
Per-lane accumulating population count.
Encoding
Verified bit-level encoding data is not yet available for this instruction.
The instruction-format classification below (VOP3)
is well-documented and stable; exact per-target opcode/field bit positions have not
yet been imported from a verified source.
Operands
-
VDST
Destination VGPR -
S0
Value to count bits in -
S1
Accumulator operand
GFX Target Compatibility
| Target | Support |
|---|---|
| gfx942 | ✅ Supported |
| gfx1100 | ✅ Supported |
Related PTX Concepts
Related
More in Lane Operations
Reference
AMDGPU / GFX ISA
Description
Count the number of "1" bits in the vector input and store the result into a vector register.
Semantics
VDST[lane] = popcount(S0[lane]) + S1[lane] for each active lane; pass a zero S1 to match a plain population count.
Example
v_bcnt_u32_b32 v1, v0, 0 // v1 = popcount(v0) + 0Original illustrative example, written for this site (not reproduced from a specific AMD document).
Sources
- AMD Machine-Readable GPU ISA Specification ↗ - Advanced Micro Devices, Inc.